Derby #158: Physics
+66

Planck's Constant

Planck's Constant
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Lagbert


quality posts: 1 Private Messages Lagbert
Re: Planck's Constant


Planck's Constant

The plank doesn't change no matter what time it is. Therefore the plank's constant *ba-dump-ching*

The clock faces read 7:02, 6:06, and 9:36. The first 9 digits of Planck's Constant are 6.62606896

6.62 -> 6:62 -> 7:02
606 -> 6:06
896 -> 8:96 -> 9:36

Hope you guys and gals get a kick out of it.

alranth


quality posts: 0 Private Messages alranth
Re: Planck's Constant

Hahah, the times on the clocks are brilliant, and the shirt itself is delightfully punny. I like it.

LOLcommunism


quality posts: 0 Private Messages LOLcommunism
Lagbert wrote:Planck's Constant

The plank doesn't change no matter what time it is. Therefore the plank's constant *ba-dump-ching*

The clock faces read 7:02, 6:06, and 9:36. The first 9 digits of Planck's Constant are 6.62606896

6.62 -> 6:62 -> 7:02
606 -> 6:06
896 -> 8:96 -> 9:36

Hope you guys and gals get a kick out of it.


Awesome

Would you kindly...

apeman


quality posts: 0 Private Messages apeman
Re: Planck's Constant


great idea to use the clocks as hidden text & really nice texture lines on your planks of wood

czar21


quality posts: 1 Private Messages czar21
Lagbert wrote:Planck's Constant

The plank doesn't change no matter what time it is. Therefore the plank's constant *ba-dump-ching*

The clock faces read 7:02, 6:06, and 9:36. The first 9 digits of Planck's Constant are 6.62606896

6.62 -> 6:62 -> 7:02
606 -> 6:06
896 -> 8:96 -> 9:36

Hope you guys and gals get a kick out of it.


You could have put MS Paint rectangles as boards and I still would have voted solely because of the hidden constant in the clocks...

Lagbert


quality posts: 1 Private Messages Lagbert
Re: Planck's Constant

Thanks everyone for all the comments, compliments, and votes!

apeman wrote:great idea to use the clocks as hidden text & really nice texture lines on your planks of wood

Thanks apeman! I'm glad to hear you like the wood texture. I spent a large part of the design time developing a method of making it look real using only vectors.

Thanks LOLcommunism, czar21,alranth, and apeman!

I know the clocks are a little obtuse, so thanks for supporting my work around for this weeks no text rule.

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