Cr1venS wrote:As much as you are willing to share please. I had tried using the effect/pixelate/halftone effect as Acraigl kindly suggested. but I was getting some really funky results. I stumbled upon another guide that recommended using the inbuilt graphical dot patterns which I did and seemed to be workable until I wanted to make a screen display version. Which in the end I despaired of and posted what I had.
I use a method that I learned from a YouTube video by Bamboota, I use photoshop but if I remember right she also showed how she does it with illustrator.
First I open new with the same size as what I'm working on. Then hold down shift and drag the layer you want to haltone over to the new and release shift when you're in the center of the new project.
Then image > mode > greyscale
You'll get a pop up, click flatten then click discard
Then image> mode > bitmap
On the popup make sure it's set to output 300 and halftone screen
Chose your size and angle (I play around with that depending on the look I want)
Chose your shape (I usually use round)
Turn it back to greyscale with image > mode > greyscale
Make a duplicate layer and make the original layer invisible by clicking the little eye next to it. (Honestly don't know if that step is neccisary but I do it out of habit)
Then select >color range >Sampled colors
Touch white with your stylus
Click ok, Backspace to delete white, deselect (ctrl D)
Now you've got a halftoned layer of black dots, hold shift and drag it to the center of your original project, when you release shift it will be in the exact place it should be. Make the original unhalftoned layer invisible by clicking the little eye. Lock the transparency on your halftoned layer by clicking the little checkerboard, and paint it the color you want your dots to be, unlock it.
Done. Repeat for any other layers you want to halftone 😃 Lots of steps but it only takes a minute once you do it a few times.
For my comp images so they don't distort when I shrink them- first I make my shirt color layer invisible so you've got a clear background and save as a png file. Open that png and change the image size by clicking image > image size. Usually I change it to the exact size, so 186 pixels on its biggest measurement for the thumbnail or 602 pixels for the shirt comp, then hold shift and drag it to the comp I'm making. By changing the image size of the png file and dragging it over I end up not needing to, or barely needing to, use the move tool to change its size and I've found the more you change the size with the move tool the more distorted it looks. Plus then you don't have to change the size of the original file and risk accidentally saving it all tiny... not that I once learned that lesson firsthand... ok I did, hahaha